Requirements
In order to compile ctrlMedia you need:
Installation
Simply unpack the tarball, enter the directory src and make
tar zxvf ctrlMedia-x.x.tar.gz
cd src
make
make install
you will find ctrlMedia installed in /usr/local/ctrlMedia/src/
Configuration
Check the file /usr/local/ctrlMedia/src/ctrlmedia.conf for ctrlMedia internal configuration.
We also remeber you to check the file /etc/directfbrc for DirectFB configuration; this is for example my /etc/directfbrc:
#system=sdl #fbdev (default) or sdl
mode=1024x768 #default video resolution
#depth=16 #default video depth
hardware #enable hardware acceleration
graphics-vt #virtual terminal into graphics mode
bg-color=0000FF #background color "on loading" (0000FF means blue)
quiet #suppresses console output from DirectFB
You can use either fbdev driver or SDL driver;
- fbdev is really fast; it is linked with a kernel driver that takes the control over your video card memory. The linux kernel offers support for many video cards, but this support isn't buildable as a module. So if your kernel is already compiled with a support for your video card you are ok, otherway you must recompile your kernel to make it use the specific driver for you. About all linux distributions are precompiled with a generic vesafb support; it works well with all video cards (supporting VESA standards), but doesn't support video mode changing on the fly (resolution, color depth, ..). You can set the vesafb video mode in lilo configuration (usually /etc/lilo.conf) passing params to the kernel; see vesafb documentation in linux kernel source tree (usually /usr/src/linux/Documentation/fb/vesafb.txt).
- SDL is fully working, but slower than fbdev. Use it only if you have trouble with fbdev and want to use the most compatible mode, or if you want to run ctrlMedia under X in a window.